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虚拟现实环境中的空间错觉研究

  • 发布时间:2016-09-27 08:29
  • 作者:Anders Paludan
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This is a presentation of our 5th semester project at Medialogy, Aalborg University Copenhagen. A small motion capture area limits the explorable area in the virtual world. We investigated how translation gain and self-overlapping architecture could be appllied at our virtual reality lab at AAU Copenhagen. These techniques can make the explorable area larger in the virtual world than in the physical world, by reusing the same walking space.